feat(mobile): flutter scaffold with env script and baseline nav

- scripts/flutter-env.sh: toolchain PATH/JAVA_HOME/ANDROID_HOME + pub 镜像 env
- apps/mobile: flutter create (com.photolive.photo_live, android+ios)
  - Android minSdk 24 / targetSdk 36;INTERNET 权限(main manifest,debug+release)
  - iOS Info.plist:本地网络 ATS 例外 + 相册/相机用途说明(zh+en)
- 依赖接入:riverpod / drift(+sqlite3_flutter_libs) / dio / secure_storage /
  image_picker / camera / qr_flutter / path_provider / path / intl
- l10n:l10n.yaml + app_zh/app_en arb(20 键),gen-l10n(zh 模板,非空 getter)
- 基线:Material 3 主题、/login→/home 命名路由、底部导航(相册/队列/设置桩)、
  locale provider 脚手架(Task 10 完成切换)
- flutter analyze 零问题;widget 测试通过;debug apk 构建成功
  (MuMu 冒烟因宿主 commit 内存耗尽未完成,Task 2 重试)

Co-Authored-By: Claude Code <noreply@anthropic.com>
This commit is contained in:
浅念
2026-09-19 00:22:04 +08:00
parent 5879552ecb
commit 8bc50e07ef
80 changed files with 3408 additions and 0 deletions
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{
"images" : [
{
"idiom" : "universal",
"filename" : "LaunchImage.png",
"scale" : "1x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@2x.png",
"scale" : "2x"
},
{
"idiom" : "universal",
"filename" : "LaunchImage@3x.png",
"scale" : "3x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
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# Launch Screen Assets
You can customize the launch screen with your own desired assets by replacing the image files in this directory.
You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images.